Decreased Racing Point/Aston Martin performance similar to a pre-patch level. Increased AlphaTauri performance by giving them top-tier engine and modified aero and drag, so it will be more performant compared to the 2020 game. Increased performance for Ferrari and McLaren to fight for 3rd force (Ferrari gets back its performance pre-patch + new improvements but keeps its lower tier engine McLaren gets Mercedes engine). Purpose of the mod:- To balance Mercedes and Red Bull so they will have an even fight for the championship instead of a Merc 1-2 at every race (Honda engine increased as top tier). #F1 2020 vietnam setup mod#Thank you ParkYongLee for making modding easier!īut I also included raw vtf files for manual installation using Ego ERP Archive and a copypaste version for those who don't use skin mods.įor a brief tutorial on installation, please check this link in the mod by StrongestFish, it is very explicative and I would like to thank him for the discussions and modding skills: Tutorial #F1 2020 vietnam setup mods#The mod can be used with ParkYongLee's modular mods performance template, so either you can use it this way by getting his templates at this link: which I do recommend because once you get used to it it's really easy to keep track of your active mods and switch between a mod to the other or even a livery to the other. If this mod is successful I can add more versions of it with different dirty air and slipstreaming or damage conditions.Įdited lines are: airdensityscalelift and airdensityscaledrag by searching them in the notepad. The mod also features the Mercedes sound noise for McLaren as in real life for the copypaste version, shoutout to Kyerim for this permission and letting me implement his mod into mine!įollowing the concept and edited lines from the improved dirty air mod by StrongestFish, I decided to keep dirty air the way it is (0.85 of your downforce when following) but decreased drag on the straights from 0.9 to 0.85 to slightly improve slipstreaming effect. The base version features performance changes only, the second version wants to combine it with a mod inspired to realistic damage mod by StrongestFish + a little bit less drag under slipstreaming to gain advantage when following on a straight line but still keeping it somewhat realistic as I was disappointed in slipstreaming effect this year compared to 2019. What does the mod do?The mod rebalances car performances with my ideal 2021 performance mod according to real life. Feedback is welcome as long as it is constructive!) (Need help? Please use the "ask a question" section before giving bad grades in the review section, I will be more than glad to help you and discuss. Version 1.9 is the final one but I remain available for feedback and fixing anything wrong. It does not store any personal data.Hello guys! This is my first attempt in creating a performance mod ever in my life as I want to reflect the values of 2021. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
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